News
Samstag 13. 05. 2017 - 13:08 Uhr - DoW - Version 1.0.4.7

Allgemein



Features
Implemented v1 of voice command system (default V)
Added map vote feature in Server Admin menu

Gameplay
Fixed bullet collision on Carentan bridge, trees, pharmacy
Reduced Flak88 artillery damage range by 50%
Jumping while crouched re-enabled
Fixed issue where rifles could be reloaded before bolt animation completed
Fixed issue where quick switch allowed rifles to be fired faster than intended
Set m30 rifle round to proper damage level
Further Improved all weapon sounds by adding low-end punch.

Bugs
Fixed issue where servers could launch without setting a unique name
Fixed the name from 'daysofwar' to "Days of War" in Steam server browser
Dead players can now be seen in chat when round ends
Fixed bug where class limits could be exceeded if two players selected the same class at the same time
Fixed issue where steam://connect/<ip>:<port> link did not always work
Vote ban can no longer be initiated by players
Servers can no longer launch with 'ServerNameGoesHere'

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Mittwoch 26. 04. 2017 - 20:21 Uhr - DoW - Version 1.0.4.6

Allgemein



Steam Server Browser
• Enabled joining game from Steam server browser is now possible (to view servers in Steam go to View>Servers then filter by game daysofwar)
• Fixed issue where server name, map name and player count did not show in the steam server browser list (old servers will still broadcast bad information which may still show in the list until they transition to 1.0.4.6. Note for Server admins, the header for server name has changed so please update your config files)
• Enabled the ability to join game on friend in the Steam friends list

Server management
• Added vote kick/ban functionality in Players tab of Admin panel
• Admin panel can now be viewed by all players with admin command in console. Only players with administration privileges can interact with the menu

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Freitag 31. 03. 2017 - 19:04 Uhr - DoW - Version 1.0.4.5

Allgemein


Hey Everyone,

It's been a couple weeks since our last update and we appreciate your ongoing patience in the Early Access period.

We've been a bit silent for a few reasons: we've been building the foundations of some new features that will take several months to develop, we've had some team members leaving their jobs to work full time on DoW, and we've been cleaning up a lot of the issues with the new weapon system, map exploits, etc.

This update largely focused on improving weapon sound spatialization and fixing a host of weapon system bugs, see detailed notes below.

In our April dev update next week we will detail progress made with our v2 animations, new maps, the rollout of the community map editor, fixing the server browser issues, the new voice command feature, and more.


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Dienstag 07. 03. 2017 - 21:06 Uhr - DoW - Version 1.0.4.4.1 Hotfix

Allgemein
1.0.4.4.1 Hotfix
7. MÄRZ - DRIVEN ARTS
Fixes
• Fixed issue where tree branches were eating bullets on Foy
• Fixed collision on church and middle house in Foy
• Fixed bug where k98 scope was off by a few pixels
• Added grenades to g43 class
• Reduced rifle grenade fuse time
• Entering enemy spawns will now kill player
• Fixed bug where minimap would render black
• Fixed bug where view model offsets were not affecting weapon position
• Fixed typo in objectives defended message
• Fixed bug where rockets and rifle grenades did not show their icon in death messages
• Disabled friendly fire until we can implement a proper vote kick/ban system
• Server admins can now set gamemode settings for Foy using [/script/daysofwar.dowgamemode_detonation_foy]

Known outstanding issues
• Sniper recoils immediately after shot, unintended bug from switching to the new weapon system
• STG44 flashes in choose class menu
• Recoil is unintentionally low for some weapons
• Quick switch allows faster rate of fire
• Spectating sniper does not show crosshairs properly

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Montag 06. 03. 2017 - 14:13 Uhr - DoW - Version 1.0.4.4

Allgemein


Hey Everyone,

There are a few big changes in today's update that we wanted to highlight.

We are adding our new map, dow_foy, into the rotation. The map isn't finished yet so still contains some placeholder assets and lacks final detail. Foy is an attack and defend detonation style map that was designed to accommodate larger battles.

We look forward to getting your reactions and input on the map/style, and suggestions for improvements.

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